Review: Captain Midnight #4
Playing catch-up on the last eighty years, Captain Midnight heads for Manhattan to get a firsthand look at how far humanity has advanced in his absence. But when our hero hears about a mysterious high-rise heist artist who appears to be using Cap’s antigravity technology, his recon mission turns into an investigation of this strange sky man . . .
Our hero out of time takes flight again this week in the pages of Captain Midnight #4. The story is written by Joshua Williamson with art from Eduardo Francisco. Stefani Rennee handles colors with Nate Piekos of BLAMBOT tackling lettering. Captain Midnight narrowly escaped Fury Shark last month, and now he’s taking on the mysterious Skyman. Is this new masked man friend or foe?
Jim Albright, better known to us as Captain Midnight, finally has time to start catching up on all the news and developments he’s missed since he disappeared way back in 1944. Not trusting the internet, Albright has Charlotte get him a newspaper from every major city in the world. The old man believes the old ink slingers are the only ones that can present the truth in this new, everyone-has-a-blog world. When Albright sees a story about a heist where the culprit is wearing a wing suit much like his own, the Captain fears it’s one of Fury Shark’s agents. He convinces his babysitters Charlotte and Rick Marshall to take him to New York so he can get out and experience the world he’s now in. They agree and take him to Times Square. When he gives them the slip, it’s time for him to get to work. Meanwhile, Agent Jones is searching for answers regarding who let Captain Midnight escape in the first place. A mysterious name from the past pops back up. Jones’ search for answers may get him more than he bargained for. What is this Project Black Sky? Who is Skyman? Is he one of Fury’s Agent or something else entirely?
Williamson writes a strong issue. This starts a new arc, but it very much follows up on what happened in the first Fury Shark/Captain Midnight returns arc. Now that the Captain has a minute to breath, he starts to dive into the new world and figure out what his place in it is. He knows he’s going to be a hero, now he just has to learn what passes as “right” and “good” in the present. He won’t change his ways, he just wants to know what he’s up against. Francisco’s art is solid. He has a very different style compared to the first three issues’ artist Fernando Dagnino, so there are a few pages where you adjust to the change. The book features the same characters, but they look a little different. Francisco’s art fits well with the series and he has a good eye for action. The artist is helped out by Rennee’s colors. The book has a very natural look, but there are little flourishes with the action and costumed adventurers.
Bottom Line: Captain Midnight is still flying high. We’ve got an interesting new arc that challenges Albright in a new way while still hitting him close to home. There’s a lot of mystery with this series, but we learn a little bit every month. 3.5/5