Review: Breath Of Bones: A Tale Of The Golem #3

Review of: Breath of Bones: A Tale of the Golem #3
Product by:
Steve Niles and Matt Santoro
Dark Horse

Breath of Bones: A Tale of the Golem #3

Reviewed by:
On August 14, 2013
Last modified:August 14, 2013


Niles and Wachter have presented something incredible and will surely win many much deserved awards and accolades for the miniseries.

While a town flees from advancing Germans, one young boy stays behind to protect their homes. With the help of a golem brought to life by the boy’s grandfather’s faith—and death—the battle begins for their freedom and future.

The final issue of Breath of Bones: A Tale of the Golem is released today. The story of a young boy in WWI trying to survive an oncoming platoon of Nazis in his small European village with only the lessons his grandfather has taught him reaches its heart breaking conclusion. The story is by Steve Niles and Matt Santoro, with Niles providing the script. Dave Wachter provides art and Nate Piekos of Blambot handles lettering. The first two issues have been nothing short of spectacular. Does the miniseries finish just as strong?

When last we saw Noah, his grandfather had passed away after constructing the golem, his grandmother was hiding, and everyone in his village was fleeing from the approaching Nazi soldiers. Things were looking very bleak until the giant lump of clay he had helped his grandfather construct started to move. The giant golem was brought to life and Noah tasks it with protecting his grandmother and the other villagers. The majority of this issue is the epic battle between golem and Nazis that has been building since the beginning. There are also plenty of smaller, emotional moments as Noah learns more valuable lessons after his grandfather’s passing. The boy and his golem must try to buy everyone else time. Can they do it?

Niles knocks it out of the park yet again. The first two issues were very tender, very touching issues about Noah and his grandfather. They were absolutely astounding, but the solicits mislabeled them. This is the issue that the solicits have been trying to sell you on. Niles guides the story brilliantly. You’ve had two issues of huge emotional cues and now you care about the action. You care what the golem is doing and you care about the people he is trying to save. Yes, it’s incredibly fun to see a giant golem fighting Nazis, but it doesn’t mean a whole lot if you’re not invested in why he’s smashing tanks. Niles took what could have easily been a fun and mindless story and gave it a huge heart. You can’t say enough about Wachter’s art. I’ve complimented his character work, but he also does some great action. There’s a lot of guns firing and tanks getting smashed. He brings it to life realistically, which is hard to do considering we’re dealing with monsters of myth and legend.

Bottom Line: Breath of Bones: A Tale of the Golem pleases on all levels. Niles and Wachter have presented something incredible and will surely win many much deserved awards and accolades for the miniseries. There is something here for everybody, it’s not just a monster story, or a historical piece, or a sappy story. It’s a well-rounded story that everyone can read and get something out of. 5/5

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