Advance Review: Teenage Mutant Ninja Turtles #28: The City Fall Conclusion

Review of: Teenage Mutant Ninja Turtles #28
Product by:
Tom Waltz

Teenage Mutant Ninja Turtles #28

Reviewed by:
On November 26, 2013
Last modified:November 26, 2013


City Fall has been a spectacular event that has really shaken up the Turtles status quo.

The epic conclusion to City Fall is here! With the heads of the New York underworld gathered, Shredder stakes his claim to rule the underworld of NYC! But the Turtles, along with their allies, aren’t going down without a fight! What role will Leonardo play? It’s all been leading up to this major battle — don’t miss it!

The conclusion of City Fall hits this week in the pages of Teenage Mutant Ninja Turtles #28. The Turtles have found the mind controlled Leo and they’re launching the final assault to try and get him back from Shredder. The story was devised by Kevin Eastman, Bobby Curnow, and Tom Waltz with Waltz scripting the issue. Mateus Santolouco handles art with Ronda Pattison and Ian Herring providing colors. Shawn Lee rounds out the cast with lettering. So how does the conclusion to City Fall compare to the rest of the stunning event?

The Turtles and Splinter have called in all the favors they can and gathered up their allies to take the fight to Shredder’s big show of force meeting for the gangs of New York. They’ve launched their final assault in the hopes of getting Leonardo back and undoing the damage to his mind that Shredder has caused. The Turtles have their hands full with Karai’s new mutants Beepob and Rocksteady, but they have to get past these two mutants if they want to save their brother. Meanwhile Casey is at bat and his father is the target. With his newfound size and strength, Casey’s dad has become a lackey for the Foot. War is raging on all fronts, but can the Turtles get the upper hand and rescue Leo? Have their months of preparation given them the advantage they so desperately need?

Waltz scripts a spectacular finale. This is an all-out battle with everyone thrown into the fray. Everything has been leading up to this one moment, and it does not disappoint. There is weighty, dramatic stuff here with the fight for Leo and the showdown between Shredder and Splinter, but it’s balanced out well with lighter moments and a few jokes. It’s hard to strike that kind of balance without either the drama or the lighthearted moments becoming too dominant, but Waltz walks the line perfectly. City Fall ends but it does a fantastic job of setting up what’s coming next in an organic way. Sometimes with big events like this, the transition segments for what’s next feel forced. That’s not the case here. Santolouco’s art has gotten better with each issue. He started out strong, so it’s really a feat to improve so much over the course of the series. He has a brilliant eye for action and really ‘directs’ the entire issue well. The character work is absolutely stunning. The multiple final showdowns are epic in scope and size. Pattison and Herring’s colors are bright and really make things pop, but they do a wonderful job of making you feel the constant sense of motion. Everything is fast-paced and moving.

Bottom Line: City Fall has been a spectacular event that has really shaken up the Turtles status quo. Things are changing and shifting, and the shockwaves from the fallout are going to be effecting things for a while to come. It’s going to be hard top this run of issues, but I think the Turtles are in safe hands. 5/5


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